Being the first to admit that I like shooting a lot more than hunting, I’ve been trying to get a comp going at a club for a while. By saying - trying, I really mean thinking about and not doing anything about it. Like manifesting my thoughts into the cosmos, hoping that it will magically happen.
Tested. That did not work. So, a different approach was tested - actually doing something.
Ran a small closed group comp to test how things will work and get some failures shaken out. Then ran a proper advertised comp with minimal equipment and setup. I only have up to 50m to work with, so some creative thinking was required, but I am pretty creative. That was a lot of fun, few more learnings from that…
Last weekend, went a little further with barricades. Using PractiScore for scoring, stuck to almost-pure NRL22 rules, and added stage time limits and ammo limits on some stages. All steel targets, hit/miss scoring.
Total of 3 stages, 3 shooting positions per stage. For the uninitiated to dynamic shooting, stage is a section that you shoot and have a break in between; and a position is where you shoot from and then run to the next position and continue shooting, until you’ve shot from all position within that stage.
Stage 1: rifle on one barrel, magazine on the other. Run to get the ammo, run to the gun, load, shoot and then run to the other 2 positions (shooting ports on left and right). Had some old timers from ICOR help me with stage design (something easy and relaxed to start with).
Directors cut:
Stage 2 involved all my favorite sexual positions like dry humping the matts and a sex swing:
The ‘sex swing’ is deceptively hard. Like, really hard. Especially on a timer and after you’ve ran there from shooting from other positions. I did however have mercy and replaced bungy cord for seatbelt material lol
That’s right, that sexy unit is @Supaduke (I will let him make up his own excuses). And @Tempestman hiding in the background somewhere
Stage 3: involved KYL rack. But what fun is bench shooting at a KYL with a slow heart rate. So before KYL could be engaged (on a timer) shooters had to stage the gun on the bench, then on a timer, load, run around, shoot a target on the left, run around again, shoot one on the right. Get that heartrate pumping…
Overall, awesome experience. Now to start thinking about more stage layouts.